Another Dogmeat appears in Fallout 4, but he is (apparently) not related to the original Dogmeat family line and just happens to have the same name. In Fallout 3 the Lone Wanderer finds Dogmeat in a junkyard, and Word of God is that somehow this is a descendant of the original Dogmeat. When another traveler walked into town a month later and befriended him, Dogmeat decided to follow the traveler to the ends of the Earth - it so happens this second traveler was the Player Character of the first Fallout game.Īccording to the manual for Fallout 2 where the Vault Dweller recounts his adventures, Dogmeat died running into a force field in the Mariposa Military Base, but returned in Fallout 2 in an optional random encounter to aid the Chosen One. The man was killed by thugs and the dog was left all alone. There does not seem to be a connection between the two, and they do not appear at the same time in V.A.T.S.One day, a shotgun-toting man in a leather jacket walked into Junktown with his dog. Compared to the Stranger, her attacks are weaker and don't aim to kill, only to cripple and knockout enemies instead. Also added in Fallout: New Vegasis the Miss Fortune Perk, with the character also appearing in V.A.T.S. The Drifter was left the Mysterious Magnum, the only memento of his father, with the name heavily implying a connection, as well as the Stranger now using a. It's heavily implied he is the father of New Vegas' The Lonesome Drifter, a solitary singer and guitar player camped north of El Dorado Gas & Service. In Fallout 3 and Fallout: New Vegas, the Stranger appears in his usual fedora and leather jacket and appears during battles when the perk is acquired. If the player attacks the Stranger, he will attack back but will be friendly again during the next random encounter. If he dies during combat, he will never return and disappears shortly after combat. Similarly, in Fallout 2, he is acquired with a perk but has different in-game interactions. The Stranger will use a 10mm SMG or Hunting Rifle and will remain on the map with limited interaction after the fight. Upon acquiring the Mysterious Stranger perk in Fallout, the player will have the chance to spawn the temporary ally in a leather jacket during a hostile encounter.
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